Метод | Описание | |
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PixelLight2D ( int scaleX = 4, int scaleY = 4 ) : System | ||
SetImage ( |
Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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PixelLight2D_Resize ( object sender, |
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RopeLight2_Paint ( object sender, PaintEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |
public PixelLight2D ( int scaleX = 4, int scaleY = 4 ) : System | ||
scaleX | int | |
scaleY | int | |
Результат | System |
public SetImage ( |
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image | ||
Результат | void |