Method | Description | |
---|---|---|
PixelLight2D ( int scaleX = 4, int scaleY = 4 ) : System | ||
SetImage ( |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Method | Description | |
---|---|---|
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
PixelLight2D_Resize ( object sender, |
||
RopeLight2_Paint ( object sender, PaintEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public PixelLight2D ( int scaleX = 4, int scaleY = 4 ) : System | ||
scaleX | int | |
scaleY | int | |
return | System |
public SetImage ( |
||
image | ||
return | void |