Метод | Описание | |
---|---|---|
AddBeatSpring ( |
||
AddSpring ( int start, int duration, float springSize, float preSpringSize ) : |
||
BarLayoutingInfo ( ) : System | ||
BuildOnTimePositions ( float force ) : float>.FastDictionary |
||
CalculateSpringConstants ( ) : void | ||
CalculateVoiceWidth ( float force ) : float | ||
CalculateWidth ( float force, float springConstant ) : float | ||
Finish ( ) : void | ||
GetOnBeatSize ( |
||
GetPreBeatSize ( |
||
SetOnBeatSize ( |
||
SetPreBeatSize ( |
||
SpaceToForce ( float space ) : float | ||
UpdateMinStretchForce ( float force ) : void | ||
UpdateVoiceSize ( float size ) : void |
Метод | Описание | |
---|---|---|
CalculateSpringConstant ( |
public AddBeatSpring ( |
||
beat | ||
beatSize | float | |
preBeatSize | float | |
Результат |
public AddSpring ( int start, int duration, float springSize, float preSpringSize ) : |
||
start | int | |
duration | int | |
springSize | float | |
preSpringSize | float | |
Результат |
public BuildOnTimePositions ( float force ) : float>.FastDictionary |
||
force | float | |
Результат | float>.FastDictionary |
public CalculateSpringConstants ( ) : void | ||
Результат | void |
public CalculateVoiceWidth ( float force ) : float | ||
force | float | |
Результат | float |
public CalculateWidth ( float force, float springConstant ) : float | ||
force | float | |
springConstant | float | |
Результат | float |
public GetOnBeatSize ( |
||
beat | ||
Результат | float |
public GetPreBeatSize ( |
||
beat | ||
Результат | float |
public SetOnBeatSize ( |
||
beat | ||
size | float | |
Результат | void |
public SetPreBeatSize ( |
||
beat | ||
size | float | |
Результат | void |
public SpaceToForce ( float space ) : float | ||
space | float | |
Результат | float |
public UpdateMinStretchForce ( float force ) : void | ||
force | float | |
Результат | void |
public UpdateVoiceSize ( float size ) : void | ||
size | float | |
Результат | void |