Method | Description | |
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AddBeatSpring ( |
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AddSpring ( int start, int duration, float springSize, float preSpringSize ) : |
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BarLayoutingInfo ( ) : System | ||
BuildOnTimePositions ( float force ) : float>.FastDictionary |
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CalculateSpringConstants ( ) : void | ||
CalculateVoiceWidth ( float force ) : float | ||
CalculateWidth ( float force, float springConstant ) : float | ||
Finish ( ) : void | ||
GetOnBeatSize ( |
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GetPreBeatSize ( |
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SetOnBeatSize ( |
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SetPreBeatSize ( |
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SpaceToForce ( float space ) : float | ||
UpdateMinStretchForce ( float force ) : void | ||
UpdateVoiceSize ( float size ) : void |
Method | Description | |
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CalculateSpringConstant ( |
public AddBeatSpring ( |
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beat | ||
beatSize | float | |
preBeatSize | float | |
return |
public AddSpring ( int start, int duration, float springSize, float preSpringSize ) : |
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start | int | |
duration | int | |
springSize | float | |
preSpringSize | float | |
return |
public BuildOnTimePositions ( float force ) : float>.FastDictionary |
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force | float | |
return | float>.FastDictionary |
public CalculateVoiceWidth ( float force ) : float | ||
force | float | |
return | float |
public CalculateWidth ( float force, float springConstant ) : float | ||
force | float | |
springConstant | float | |
return | float |
public GetOnBeatSize ( |
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beat | ||
return | float |
public GetPreBeatSize ( |
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beat | ||
return | float |
public SetOnBeatSize ( |
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beat | ||
size | float | |
return | void |
public SetPreBeatSize ( |
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beat | ||
size | float | |
return | void |
public UpdateMinStretchForce ( float force ) : void | ||
force | float | |
return | void |