C# Класс AcTools.Windows.Input.Native.InputEntry

The INPUT structure is used by SendInput to store information for synthesizing input events such as keystrokes, mouse movement, and mouse clicks. (see: http://msdn.microsoft.com/en-us/library/ms646270(VS.85).aspx) Declared in Winuser.h, include Windows.h
This structure contains information identical to that used in the parameter list of the keybd_event or mouse_event function. Windows 2000/XP: INPUT_KEYBOARD supports nonkeyboard input methods, such as handwriting recognition or voice recognition, as if it were text input by using the KEYEVENTF_UNICODE flag. For more information, see the remarks section of KEYBDINPUT.
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Открытые свойства

Свойство Тип Описание
Data AnyInputEntry
Type uint

Описание свойств

Data публичное свойство

The data structure that contains information about the simulated Mouse, Keyboard or Hardware event.
public AnyInputEntry,AcTools.Windows.Input.Native Data
Результат AnyInputEntry

Type публичное свойство

Specifies the type of the input event. This member can be one of the following values. InputType.Mouse - The event is a mouse event. Use the mi structure of the union. InputType.Keyboard - The event is a keyboard event. Use the ki structure of the union. InputType.Hardware - Windows 95/98/Me: The event is from input hardware other than a keyboard or mouse. Use the hi structure of the union.
public uint Type
Результат uint