Метод | Описание | |
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AppendText ( string text, System.Drawing.Color color ) : void |
Appends the given string and draws it in the specified color
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EventTextBox ( ) : System | ||
Parse ( List |
Converts an array list of RPG.EventCommands and converts it into a format that can be displayed in the event editor. Painting of the TextBox is automatically suspended until all commands are translated and added to the control. |
Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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Command0 ( dynamic args ) : void |
Blank Command
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Command101 ( dynamic args ) : void |
Show Text
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Command102 ( dynamic args ) : void |
Show Choices
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Command103 ( dynamic args ) : void |
Input Number
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Command104 ( dynamic args ) : void |
Change Text Options
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Command105 ( dynamic args ) : void |
Button Input Processing
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Command106 ( dynamic args ) : void |
Wait
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Command108 ( dynamic args ) : void |
Comment
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Command111 ( dynamic args ) : void |
Conditional Branch
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Command112 ( dynamic args ) : void |
Loop
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Command113 ( dynamic args ) : void |
Break Loop
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Command115 ( dynamic args ) : void |
Exit Event Processing
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Command116 ( dynamic args ) : void |
Erase Event
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Command117 ( dynamic args ) : void |
Call Common Event
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Command118 ( dynamic args ) : void |
Label
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Command119 ( dynamic args ) : void |
Jump to Label
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Command121 ( dynamic args ) : void |
Control Switches
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Command122 ( dynamic args ) : void |
Control Variables
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Command123 ( dynamic args ) : void |
Control Self-Switch
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Command124 ( dynamic args ) : void |
Control Timer
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Command125 ( dynamic args ) : void |
Change Gold
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Command126 ( dynamic args ) : void |
Change Items
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Command127 ( dynamic args ) : void |
Change Weapons
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Command128 ( dynamic args ) : void |
Change Armors
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Command129 ( dynamic args ) : void |
Change Party Member
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Command131 ( dynamic args ) : void |
Change Windowskin
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Command132 ( dynamic args ) : void |
Change Battle BGM
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Command133 ( dynamic args ) : void |
Change Battle End ME
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Command134 ( dynamic args ) : void |
Change Save Access
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Command135 ( dynamic args ) : void |
Change Menu Access
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Command136 ( dynamic args ) : void |
Change Encounter
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Command201 ( dynamic args ) : void |
Transfer Player
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Command202 ( dynamic args ) : void |
Set Event Location
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Command203 ( dynamic args ) : void |
Scroll Map
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Command204 ( dynamic args ) : void |
Change Map Settings
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Command205 ( dynamic args ) : void |
Change Fog Color Tone
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Command206 ( dynamic args ) : void |
Change Fog Opacity
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Command207 ( dynamic args ) : void |
Show Animation
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Command208 ( dynamic args ) : void |
Change Transparent Flag
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Command209 ( dynamic args ) : void |
Set Move Route
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Command210 ( dynamic args ) : void |
Wait for Move's Completion
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Command221 ( dynamic args ) : void |
Prepare for Transition
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Command222 ( dynamic args ) : void |
Execute Transition
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Command223 ( dynamic args ) : void |
Change Screen Color Tone
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Command224 ( dynamic args ) : void |
Screen Flash
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Command225 ( dynamic args ) : void |
Screen Shake
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Command231 ( dynamic args ) : void |
Show Picture
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Command232 ( dynamic args ) : void |
Move Picture
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Command233 ( dynamic args ) : void |
Rotate Picture
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Command234 ( dynamic args ) : void |
Change Picture Color Tone
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Command235 ( dynamic args ) : void |
Erase Picture
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Command236 ( dynamic args ) : void |
Set Weather Effects
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Command241 ( dynamic args ) : void |
Play BGM
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Command242 ( dynamic args ) : void |
Fade Out BGM
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Command245 ( dynamic args ) : void |
Play BGS
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Command246 ( dynamic args ) : void |
Fade Out BGS
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Command247 ( dynamic args ) : void |
Memorize BGM/BGS
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Command248 ( dynamic args ) : void |
Restore BGM/BGS
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Command249 ( dynamic args ) : void |
Play ME
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Command250 ( dynamic args ) : void |
Play SE
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Command251 ( dynamic args ) : void |
Stop SE
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Command301 ( dynamic args ) : void |
Battle Processing
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Command302 ( dynamic args ) : void |
Shop Processing
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Command303 ( dynamic args ) : void |
Name Input Processing
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Command311 ( dynamic args ) : void |
Change HP
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Command312 ( dynamic args ) : void |
Change SP
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Command313 ( dynamic args ) : void |
Change State
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Command314 ( dynamic args ) : void |
Recover All
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Command315 ( dynamic args ) : void |
Change Experience
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Command316 ( dynamic args ) : void |
Change Level
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Command317 ( dynamic args ) : void |
Change Parameters
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Command318 ( dynamic args ) : void |
Change Skills
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Command319 ( dynamic args ) : void |
Change Equipment
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Command320 ( dynamic args ) : void |
Change Actor Name
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Command321 ( dynamic args ) : void |
Change Actor Class
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Command322 ( dynamic args ) : void |
Change Actor Graphic
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Command331 ( dynamic args ) : void |
Change Enemy HP
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Command332 ( dynamic args ) : void |
Change Enemy SP
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Command333 ( dynamic args ) : void |
Change Enemy State
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Command334 ( dynamic args ) : void |
Enemy Recover All
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Command335 ( dynamic args ) : void |
Enemy Appearance
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Command336 ( dynamic args ) : void |
Enemy Transform
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Command337 ( dynamic args ) : void |
Show Battle Animation
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Command338 ( dynamic args ) : void |
Deal Damage
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Command339 ( dynamic args ) : void |
Force Action
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Command340 ( dynamic args ) : void |
Abort Battle
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Command351 ( dynamic args ) : void |
Call Menu Screen
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Command352 ( dynamic args ) : void |
Call Save Screen
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Command353 ( dynamic args ) : void |
Gameover
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Command354 ( dynamic args ) : void |
Return to Title Screen
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Command355 ( dynamic args ) : void |
Script
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Command401 ( dynamic args ) : void |
Show Text (Multi-Line)
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Command402 ( dynamic args ) : void |
When [**]
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Command403 ( dynamic args ) : void |
When Cancel
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Command404 ( dynamic args ) : void |
Branch End (Choices)
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Command408 ( dynamic args ) : void |
Comment (Multi-line)
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Command411 ( dynamic args ) : void |
Else
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Command412 ( dynamic args ) : void |
Branch End (Conditional Branch)
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Command413 ( dynamic args ) : void |
End Loop
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Command509 ( dynamic args ) : void |
Move Command
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Command601 ( dynamic args ) : void |
If Win
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Command602 ( dynamic args ) : void |
If Escape
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Command603 ( dynamic args ) : void |
If Lose
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Command604 ( dynamic args ) : void |
End Branch (Battle Processing)
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Command605 ( dynamic args ) : void |
Shop Good
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Command655 ( dynamic args ) : void |
Script (Multi-Line)
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EventTextBoxClick ( object sender, |
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EventTextBoxDoubleClick ( object sender, |
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EventTextBoxKeyDown ( object sender, |
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GetItemName ( int type, int id ) : string |
Gets an item by ID and integer type
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HighlightCurrentLine ( ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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Translate ( int code, int indent, dynamic args ) : void |
Translates the specified event code and arguments into a formatted string
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TranslateMove ( |
Translates an RPG.MoveCommand into a string to display in the editor.
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public AppendText ( string text, System.Drawing.Color color ) : void | ||
text | string | String to append to the end of the current text. |
color | System.Drawing.Color | Color to use to draw the string. |
Результат | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |
public Parse ( List |
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list | List |
Collection of commands |
Результат | void |