Méthode | Description | |
---|---|---|
AppendText ( string text, System.Drawing.Color color ) : void |
Appends the given string and draws it in the specified color
|
|
EventTextBox ( ) : System | ||
Parse ( List |
Converts an array list of RPG.EventCommands and converts it into a format that can be displayed in the event editor. Painting of the TextBox is automatically suspended until all commands are translated and added to the control. |
Méthode | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Méthode | Description | |
---|---|---|
Command0 ( dynamic args ) : void |
Blank Command
|
|
Command101 ( dynamic args ) : void |
Show Text
|
|
Command102 ( dynamic args ) : void |
Show Choices
|
|
Command103 ( dynamic args ) : void |
Input Number
|
|
Command104 ( dynamic args ) : void |
Change Text Options
|
|
Command105 ( dynamic args ) : void |
Button Input Processing
|
|
Command106 ( dynamic args ) : void |
Wait
|
|
Command108 ( dynamic args ) : void |
Comment
|
|
Command111 ( dynamic args ) : void |
Conditional Branch
|
|
Command112 ( dynamic args ) : void |
Loop
|
|
Command113 ( dynamic args ) : void |
Break Loop
|
|
Command115 ( dynamic args ) : void |
Exit Event Processing
|
|
Command116 ( dynamic args ) : void |
Erase Event
|
|
Command117 ( dynamic args ) : void |
Call Common Event
|
|
Command118 ( dynamic args ) : void |
Label
|
|
Command119 ( dynamic args ) : void |
Jump to Label
|
|
Command121 ( dynamic args ) : void |
Control Switches
|
|
Command122 ( dynamic args ) : void |
Control Variables
|
|
Command123 ( dynamic args ) : void |
Control Self-Switch
|
|
Command124 ( dynamic args ) : void |
Control Timer
|
|
Command125 ( dynamic args ) : void |
Change Gold
|
|
Command126 ( dynamic args ) : void |
Change Items
|
|
Command127 ( dynamic args ) : void |
Change Weapons
|
|
Command128 ( dynamic args ) : void |
Change Armors
|
|
Command129 ( dynamic args ) : void |
Change Party Member
|
|
Command131 ( dynamic args ) : void |
Change Windowskin
|
|
Command132 ( dynamic args ) : void |
Change Battle BGM
|
|
Command133 ( dynamic args ) : void |
Change Battle End ME
|
|
Command134 ( dynamic args ) : void |
Change Save Access
|
|
Command135 ( dynamic args ) : void |
Change Menu Access
|
|
Command136 ( dynamic args ) : void |
Change Encounter
|
|
Command201 ( dynamic args ) : void |
Transfer Player
|
|
Command202 ( dynamic args ) : void |
Set Event Location
|
|
Command203 ( dynamic args ) : void |
Scroll Map
|
|
Command204 ( dynamic args ) : void |
Change Map Settings
|
|
Command205 ( dynamic args ) : void |
Change Fog Color Tone
|
|
Command206 ( dynamic args ) : void |
Change Fog Opacity
|
|
Command207 ( dynamic args ) : void |
Show Animation
|
|
Command208 ( dynamic args ) : void |
Change Transparent Flag
|
|
Command209 ( dynamic args ) : void |
Set Move Route
|
|
Command210 ( dynamic args ) : void |
Wait for Move's Completion
|
|
Command221 ( dynamic args ) : void |
Prepare for Transition
|
|
Command222 ( dynamic args ) : void |
Execute Transition
|
|
Command223 ( dynamic args ) : void |
Change Screen Color Tone
|
|
Command224 ( dynamic args ) : void |
Screen Flash
|
|
Command225 ( dynamic args ) : void |
Screen Shake
|
|
Command231 ( dynamic args ) : void |
Show Picture
|
|
Command232 ( dynamic args ) : void |
Move Picture
|
|
Command233 ( dynamic args ) : void |
Rotate Picture
|
|
Command234 ( dynamic args ) : void |
Change Picture Color Tone
|
|
Command235 ( dynamic args ) : void |
Erase Picture
|
|
Command236 ( dynamic args ) : void |
Set Weather Effects
|
|
Command241 ( dynamic args ) : void |
Play BGM
|
|
Command242 ( dynamic args ) : void |
Fade Out BGM
|
|
Command245 ( dynamic args ) : void |
Play BGS
|
|
Command246 ( dynamic args ) : void |
Fade Out BGS
|
|
Command247 ( dynamic args ) : void |
Memorize BGM/BGS
|
|
Command248 ( dynamic args ) : void |
Restore BGM/BGS
|
|
Command249 ( dynamic args ) : void |
Play ME
|
|
Command250 ( dynamic args ) : void |
Play SE
|
|
Command251 ( dynamic args ) : void |
Stop SE
|
|
Command301 ( dynamic args ) : void |
Battle Processing
|
|
Command302 ( dynamic args ) : void |
Shop Processing
|
|
Command303 ( dynamic args ) : void |
Name Input Processing
|
|
Command311 ( dynamic args ) : void |
Change HP
|
|
Command312 ( dynamic args ) : void |
Change SP
|
|
Command313 ( dynamic args ) : void |
Change State
|
|
Command314 ( dynamic args ) : void |
Recover All
|
|
Command315 ( dynamic args ) : void |
Change Experience
|
|
Command316 ( dynamic args ) : void |
Change Level
|
|
Command317 ( dynamic args ) : void |
Change Parameters
|
|
Command318 ( dynamic args ) : void |
Change Skills
|
|
Command319 ( dynamic args ) : void |
Change Equipment
|
|
Command320 ( dynamic args ) : void |
Change Actor Name
|
|
Command321 ( dynamic args ) : void |
Change Actor Class
|
|
Command322 ( dynamic args ) : void |
Change Actor Graphic
|
|
Command331 ( dynamic args ) : void |
Change Enemy HP
|
|
Command332 ( dynamic args ) : void |
Change Enemy SP
|
|
Command333 ( dynamic args ) : void |
Change Enemy State
|
|
Command334 ( dynamic args ) : void |
Enemy Recover All
|
|
Command335 ( dynamic args ) : void |
Enemy Appearance
|
|
Command336 ( dynamic args ) : void |
Enemy Transform
|
|
Command337 ( dynamic args ) : void |
Show Battle Animation
|
|
Command338 ( dynamic args ) : void |
Deal Damage
|
|
Command339 ( dynamic args ) : void |
Force Action
|
|
Command340 ( dynamic args ) : void |
Abort Battle
|
|
Command351 ( dynamic args ) : void |
Call Menu Screen
|
|
Command352 ( dynamic args ) : void |
Call Save Screen
|
|
Command353 ( dynamic args ) : void |
Gameover
|
|
Command354 ( dynamic args ) : void |
Return to Title Screen
|
|
Command355 ( dynamic args ) : void |
Script
|
|
Command401 ( dynamic args ) : void |
Show Text (Multi-Line)
|
|
Command402 ( dynamic args ) : void |
When [**]
|
|
Command403 ( dynamic args ) : void |
When Cancel
|
|
Command404 ( dynamic args ) : void |
Branch End (Choices)
|
|
Command408 ( dynamic args ) : void |
Comment (Multi-line)
|
|
Command411 ( dynamic args ) : void |
Else
|
|
Command412 ( dynamic args ) : void |
Branch End (Conditional Branch)
|
|
Command413 ( dynamic args ) : void |
End Loop
|
|
Command509 ( dynamic args ) : void |
Move Command
|
|
Command601 ( dynamic args ) : void |
If Win
|
|
Command602 ( dynamic args ) : void |
If Escape
|
|
Command603 ( dynamic args ) : void |
If Lose
|
|
Command604 ( dynamic args ) : void |
End Branch (Battle Processing)
|
|
Command605 ( dynamic args ) : void |
Shop Good
|
|
Command655 ( dynamic args ) : void |
Script (Multi-Line)
|
|
EventTextBoxClick ( object sender, |
||
EventTextBoxDoubleClick ( object sender, |
||
EventTextBoxKeyDown ( object sender, |
||
GetItemName ( int type, int id ) : string |
Gets an item by ID and integer type
|
|
HighlightCurrentLine ( ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
Translate ( int code, int indent, dynamic args ) : void |
Translates the specified event code and arguments into a formatted string
|
|
TranslateMove ( |
Translates an RPG.MoveCommand into a string to display in the editor.
|
public AppendText ( string text, System.Drawing.Color color ) : void | ||
text | string | String to append to the end of the current text. |
color | System.Drawing.Color | Color to use to draw the string. |
Résultat | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public Parse ( List |
||
list | List |
Collection of commands |
Résultat | void |