Свойство | Тип | Описание | |
---|---|---|---|
alertTexture | Sprite | ||
alertTimer | float | ||
alerted | bool | ||
chaseMusic | |||
grabbed | bool | ||
normalSpeed | float | ||
normalTexture | Sprite | ||
nourishment | float | ||
panicCooldown | float | ||
panicTexture | Sprite | ||
panicked | bool | ||
player | GameObject | ||
runSpeed | float |
Свойство | Тип | Описание | |
---|---|---|---|
alertedTime | float | ||
moveDir | Vector2 | ||
nearWall | bool | ||
panicTime | float | ||
timePanicked | float |
Метод | Описание | |
---|---|---|
OnTriggerExit2D ( |
||
OnTriggerStay2D ( |
||
Start ( ) : void |
public OnTriggerExit2D ( |
||
other | ||
Результат | void |
public OnTriggerStay2D ( |
||
other | ||
Результат | void |
public AudioClip,UnityEngine chaseMusic | ||
Результат |