Свойство | Тип | Описание | |
---|---|---|---|
beamDamage | float | ||
beamPrefabChina | Transform | ||
beamPrefabRussia | Transform | ||
beamPrefabUSA | Transform | ||
cannonDamage | float | ||
cannonPrefabChina | Transform | ||
cannonPrefabRussia | Transform | ||
cannonPrefabUSA | Transform | ||
mineDamage | float | ||
mineFragmentDamage | float | ||
minePrefabChina | Transform | ||
minePrefabRussia | Transform | ||
minePrefabUSA | Transform |
Метод | Описание | |
---|---|---|
GetWeaponStats ( string player, int wep ) : WeaponStats, | ||
ScaleDamages ( float scale ) : void | ||
Start ( ) : void |
public static GetWeaponStats ( string player, int wep ) : WeaponStats, | ||
player | string | |
wep | int | |
Результат | WeaponStats, |
public static ScaleDamages ( float scale ) : void | ||
scale | float | |
Результат | void |
public static float mineFragmentDamage | ||
Результат | float |