Метод | Описание | |
---|---|---|
CreateSplitMock ( ) : GameObject | ||
MoveToAttack ( TileController, start, List |
||
MoveToEmpty ( TileController, start, List |
||
MoveToMerge ( TileController, start, List |
||
OnClicked ( GameObject ownTile, GameObject clickedTile ) : DeselectStatus | ||
OnMouseEnter ( GameObject ownTile, GameObject hoveredTile ) : void | ||
ShowUnitStack ( TileController, ownTile ) : void | ||
Split ( GameObject mock, TileController, ownTile, TileController, targetTile ) : DeselectStatus |
Метод | Описание | |
---|---|---|
MoveWaterUnit ( TileController, startTile, List |
||
QueueNextItem ( ) : void |
public MoveToAttack ( TileController, start, List |
||
start | TileController, | |
path | List |
|
Результат | DeselectStatus |
public MoveToEmpty ( TileController, start, List |
||
start | TileController, | |
path | List |
|
Результат | DeselectStatus |
public MoveToMerge ( TileController, start, List |
||
start | TileController, | |
path | List |
|
Результат | DeselectStatus |
public OnClicked ( GameObject ownTile, GameObject clickedTile ) : DeselectStatus | ||
ownTile | GameObject | |
clickedTile | GameObject | |
Результат | DeselectStatus |
public OnMouseEnter ( GameObject ownTile, GameObject hoveredTile ) : void | ||
ownTile | GameObject | |
hoveredTile | GameObject | |
Результат | void |
public ShowUnitStack ( TileController, ownTile ) : void | ||
ownTile | TileController, | |
Результат | void |
public Split ( GameObject mock, TileController, ownTile, TileController, targetTile ) : DeselectStatus | ||
mock | GameObject | |
ownTile | TileController, | |
targetTile | TileController, | |
Результат | DeselectStatus |