Method | Description | |
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CreateSplitMock ( ) : GameObject | ||
MoveToAttack ( TileController, start, List |
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MoveToEmpty ( TileController, start, List |
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MoveToMerge ( TileController, start, List |
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OnClicked ( GameObject ownTile, GameObject clickedTile ) : DeselectStatus | ||
OnMouseEnter ( GameObject ownTile, GameObject hoveredTile ) : void | ||
ShowUnitStack ( TileController, ownTile ) : void | ||
Split ( GameObject mock, TileController, ownTile, TileController, targetTile ) : DeselectStatus |
Method | Description | |
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MoveWaterUnit ( TileController, startTile, List |
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QueueNextItem ( ) : void |
public MoveToAttack ( TileController, start, List |
||
start | TileController, | |
path | List |
|
return | DeselectStatus |
public MoveToEmpty ( TileController, start, List |
||
start | TileController, | |
path | List |
|
return | DeselectStatus |
public MoveToMerge ( TileController, start, List |
||
start | TileController, | |
path | List |
|
return | DeselectStatus |
public OnClicked ( GameObject ownTile, GameObject clickedTile ) : DeselectStatus | ||
ownTile | GameObject | |
clickedTile | GameObject | |
return | DeselectStatus |
public OnMouseEnter ( GameObject ownTile, GameObject hoveredTile ) : void | ||
ownTile | GameObject | |
hoveredTile | GameObject | |
return | void |
public ShowUnitStack ( TileController, ownTile ) : void | ||
ownTile | TileController, | |
return | void |
public Split ( GameObject mock, TileController, ownTile, TileController, targetTile ) : DeselectStatus | ||
mock | GameObject | |
ownTile | TileController, | |
targetTile | TileController, | |
return | DeselectStatus |