Метод |
Описание |
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BakeMesh ( IntPtr L ) : int |
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GetBlendShapeWeight ( IntPtr L ) : int |
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SetBlendShapeWeight ( IntPtr L ) : int |
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_CreateUnityEngine_SkinnedMeshRenderer ( IntPtr L ) : int |
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get_bones ( IntPtr L ) : int |
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get_localBounds ( IntPtr L ) : int |
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get_quality ( IntPtr L ) : int |
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get_rootBone ( IntPtr L ) : int |
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get_sharedMesh ( IntPtr L ) : int |
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get_updateWhenOffscreen ( IntPtr L ) : int |
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op_Equality ( IntPtr L ) : int |
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set_bones ( IntPtr L ) : int |
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set_localBounds ( IntPtr L ) : int |
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set_quality ( IntPtr L ) : int |
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set_rootBone ( IntPtr L ) : int |
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set_sharedMesh ( IntPtr L ) : int |
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set_updateWhenOffscreen ( IntPtr L ) : int |
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