Метод | Описание | |
---|---|---|
Begin ( GameObject, go, float duration ) : TweenSequence, |
Метод | Описание | |
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OnUpdate ( float factor, bool isFinished ) : void |
Метод | Описание | |
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Awake ( ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnTweenFinished ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
static public Begin ( GameObject, go, float duration ) : TweenSequence, | ||
go | GameObject, | |
duration | float | |
Результат | TweenSequence, |
protected OnUpdate ( float factor, bool isFinished ) : void | ||
factor | float | |
isFinished | bool | |
Результат | void |