C# Класс SuperCollider, SuperCharacterController

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Открытые методы

Метод Описание
ClosestPointOnSurface ( BoxCollider collider, Vector3 to ) : Vector3
ClosestPointOnSurface ( CapsuleCollider collider, Vector3 to ) : Vector3
ClosestPointOnSurface ( SphereCollider collider, Vector3 to ) : Vector3
ClosestPointOnSurface ( TerrainCollider collider, Vector3 to, float radius, bool debug = false ) : Vector3
ClosestPointOnSurface ( Collider collider, Vector3 to, float radius, Vector3 &closestPointOnSurface ) : bool

Описание методов

ClosestPointOnSurface() публичный статический Метод

public static ClosestPointOnSurface ( BoxCollider collider, Vector3 to ) : Vector3
collider BoxCollider
to Vector3
Результат Vector3

ClosestPointOnSurface() публичный статический Метод

public static ClosestPointOnSurface ( CapsuleCollider collider, Vector3 to ) : Vector3
collider UnityEngine.CapsuleCollider
to Vector3
Результат Vector3

ClosestPointOnSurface() публичный статический Метод

public static ClosestPointOnSurface ( SphereCollider collider, Vector3 to ) : Vector3
collider UnityEngine.SphereCollider
to Vector3
Результат Vector3

ClosestPointOnSurface() публичный статический Метод

public static ClosestPointOnSurface ( TerrainCollider collider, Vector3 to, float radius, bool debug = false ) : Vector3
collider UnityEngine.TerrainCollider
to Vector3
radius float
debug bool
Результат Vector3

ClosestPointOnSurface() публичный статический Метод

public static ClosestPointOnSurface ( Collider collider, Vector3 to, float radius, Vector3 &closestPointOnSurface ) : bool
collider Collider
to Vector3
radius float
closestPointOnSurface Vector3
Результат bool