Метод | Описание | |
---|---|---|
AddMonos ( ScrollRectItem refer, int i, UnityEngine obj ) : void | ||
ConvertTypeArrayToStringArray ( List |
||
GetMonos ( ScrollRectItem refer, int index ) : |
||
OnInspectorGUI ( ) : void | ||
RemoveAtMonos ( ScrollRectItem refer, int index ) : void | ||
SetReferName ( ScrollRectItem refer, int i ) : void |
public AddMonos ( ScrollRectItem refer, int i, UnityEngine obj ) : void | ||
refer | ScrollRectItem | |
i | int | |
obj | UnityEngine | |
Результат | void |
public static ConvertTypeArrayToStringArray ( List |
||
tps | List |
|
Результат | string[] |
public GetMonos ( ScrollRectItem refer, int index ) : |
||
refer | ScrollRectItem | |
index | int | |
Результат |
public RemoveAtMonos ( ScrollRectItem refer, int index ) : void | ||
refer | ScrollRectItem | |
index | int | |
Результат | void |
public SetReferName ( ScrollRectItem refer, int i ) : void | ||
refer | ScrollRectItem | |
i | int | |
Результат | void |