Свойство | Тип | Описание | |
---|---|---|---|
HIGHEST_HEIGHT | int | ||
attackRange | float | ||
baseDropKick | Vector3 | ||
basePunch | Vector3 | ||
baseUpperCut | Vector3 | ||
collideSound | |||
groundCollideParticle | ParticleEmitter | ||
mountain | GameObject | ||
mountainShakeAmount | Vector3 | ||
mountainShakeThreshold | float | ||
rollSound | |||
sissyPhyst | GameObject | ||
sissyPhystCollideParticle | ParticleEmitter | ||
sissyPhystStayParticle | ParticleEmitter |
Метод | Описание | |
---|---|---|
OnCollisionEnter ( Collision collision ) : void | ||
OnCollisionStay ( Collision collision ) : void | ||
OnTriggerEnter ( Collider collider ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public AudioClip,UnityEngine collideSound | ||
Результат |
public ParticleEmitter groundCollideParticle | ||
Результат | ParticleEmitter |
public ParticleEmitter sissyPhystCollideParticle | ||
Результат | ParticleEmitter |