C# Class RockController, Sisyphus

Inheritance: MonoBehaviour
Show file Open project: astrism/Sisyphus Class Usage Examples

Public Properties

Property Type Description
HIGHEST_HEIGHT int
attackRange float
baseDropKick Vector3
basePunch Vector3
baseUpperCut Vector3
collideSound UnityEngine.AudioClip
groundCollideParticle ParticleEmitter
mountain GameObject
mountainShakeAmount Vector3
mountainShakeThreshold float
rollSound UnityEngine.AudioClip
sissyPhyst GameObject
sissyPhystCollideParticle ParticleEmitter
sissyPhystStayParticle ParticleEmitter

Private Methods

Method Description
OnCollisionEnter ( Collision collision ) : void
OnCollisionStay ( Collision collision ) : void
OnTriggerEnter ( Collider collider ) : void
Start ( ) : void
Update ( ) : void

Property Details

HIGHEST_HEIGHT public static property

public static int HIGHEST_HEIGHT
return int

attackRange public property

public float attackRange
return float

baseDropKick public property

public Vector3 baseDropKick
return Vector3

basePunch public property

public Vector3 basePunch
return Vector3

baseUpperCut public property

public Vector3 baseUpperCut
return Vector3

collideSound public property

public AudioClip,UnityEngine collideSound
return UnityEngine.AudioClip

groundCollideParticle public property

public ParticleEmitter groundCollideParticle
return ParticleEmitter

mountain public property

public GameObject mountain
return GameObject

mountainShakeAmount public property

public Vector3 mountainShakeAmount
return Vector3

mountainShakeThreshold public property

public float mountainShakeThreshold
return float

rollSound public property

public AudioClip,UnityEngine rollSound
return UnityEngine.AudioClip

sissyPhyst public property

public GameObject sissyPhyst
return GameObject

sissyPhystCollideParticle public property

public ParticleEmitter sissyPhystCollideParticle
return ParticleEmitter

sissyPhystStayParticle public property

public ParticleEmitter sissyPhystStayParticle
return ParticleEmitter