Метод | Описание | |
---|---|---|
FixedUpdate ( ) : void | ||
Start ( ) : void |
Метод | Описание | |
---|---|---|
OnHit ( Shooting, shooting, Enemy, enemy, Vector3 contactPoint ) : void |
protected OnHit ( Shooting, shooting, Enemy, enemy, Vector3 contactPoint ) : void | ||
shooting | Shooting, | |
enemy | Enemy, | |
contactPoint | Vector3 | |
Результат | void |