Свойство | Тип | Описание | |
---|---|---|---|
DebugControls | bool | ||
layers | GameObject[] | ||
lnum | uint |
Метод | Описание | |
---|---|---|
GetCurrentLayer ( ) : uint | ||
Start ( ) : void | ||
SwitchLayer ( uint nextLayer ) : void | ||
Update ( ) : void |
public SwitchLayer ( uint nextLayer ) : void | ||
nextLayer | uint | |
Результат | void |