C# Class LayerManager, World-of-Carbon

Inheritance: MonoBehaviour
Datei anzeigen Open project: kenfehling/World-of-Carbon Class Usage Examples

Public Properties

Property Type Description
DebugControls bool
layers GameObject[]
lnum uint

Public Methods

Method Description
GetCurrentLayer ( ) : uint
Start ( ) : void
SwitchLayer ( uint nextLayer ) : void
Update ( ) : void

Method Details

GetCurrentLayer() public method

public GetCurrentLayer ( ) : uint
return uint

Start() public method

public Start ( ) : void
return void

SwitchLayer() public method

public SwitchLayer ( uint nextLayer ) : void
nextLayer uint
return void

Update() public method

public Update ( ) : void
return void

Property Details

DebugControls public_oe property

public bool DebugControls
return bool

layers public_oe property

public GameObject[] layers
return GameObject[]

lnum public_oe property

public uint lnum
return uint