Свойство | Тип | Описание | |
---|---|---|---|
Players | PlayerInput[], | ||
StickDeadzone | float |
Метод | Описание | |
---|---|---|
Update ( bool coalesceInterPlayer ) : void |
Метод | Описание | |
---|---|---|
UpdateFirstPlayerKeyboard ( ) : void | ||
UpdateGamepadPlayer ( InputDevice controller, int playerIndex ) : void | ||
UpdateSecondPlayerKeyboard ( ) : void |
public static Update ( bool coalesceInterPlayer ) : void | ||
coalesceInterPlayer | bool | |
Результат | void |
public static PlayerInput[], Players | ||
Результат | PlayerInput[], |