Property | Type | Description | |
---|---|---|---|
Players | PlayerInput[], | ||
StickDeadzone | float |
Method | Description | |
---|---|---|
Update ( bool coalesceInterPlayer ) : void |
Method | Description | |
---|---|---|
UpdateFirstPlayerKeyboard ( ) : void | ||
UpdateGamepadPlayer ( InputDevice controller, int playerIndex ) : void | ||
UpdateSecondPlayerKeyboard ( ) : void |
public static Update ( bool coalesceInterPlayer ) : void | ||
coalesceInterPlayer | bool | |
return | void |