Свойство | Тип | Описание | |
---|---|---|---|
size | int | ||
trigger | GameObject |
Метод | Описание | |
---|---|---|
OffInteract ( GazePointer, pointer, Transform objectToInteractWith ) : bool | ||
OnInteract ( GazePointer, pointer ) : bool |
Метод | Описание | |
---|---|---|
GetMoveToAnchorOffsetPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedOffsetPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedRotation ( ) : Quaternion | ||
MoveToAnchorPosition ( ) : IEnumerator | ||
MoveToNotGrabbedPosition ( ) : IEnumerator |
Метод | Описание | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
protected GetMoveToAnchorOffsetPosition ( ) : Vector3 | ||
Результат | Vector3 |
protected GetMoveToNotGrabbedOffsetPosition ( ) : Vector3 | ||
Результат | Vector3 |
protected GetMoveToNotGrabbedPosition ( ) : Vector3 | ||
Результат | Vector3 |
protected GetMoveToNotGrabbedRotation ( ) : Quaternion | ||
Результат | Quaternion |
protected MoveToAnchorPosition ( ) : IEnumerator | ||
Результат | IEnumerator |
protected MoveToNotGrabbedPosition ( ) : IEnumerator | ||
Результат | IEnumerator |
public OffInteract ( GazePointer, pointer, Transform objectToInteractWith ) : bool | ||
pointer | GazePointer, | |
objectToInteractWith | Transform | |
Результат | bool |
public OnInteract ( GazePointer, pointer ) : bool | ||
pointer | GazePointer, | |
Результат | bool |