Метод | Описание | |
---|---|---|
OnInspectorGUI ( ) : void | ||
OnSceneGUI ( ) : void | ||
OpenInEditor ( Fsm, fsm ) : void | ||
OpenInEditor ( GameObject go ) : void | ||
OpenInEditor ( PlayMakerFSM fsmComponent ) : void |
Метод | Описание | |
---|---|---|
BuildFsmVariableList ( ) : void |
Set the watermark. Called by the context menu.
|
|
OnEnable ( ) : void |
public static OpenInEditor ( Fsm, fsm ) : void | ||
fsm | Fsm, | |
Результат | void |
public static OpenInEditor ( GameObject go ) : void | ||
go | GameObject | |
Результат | void |
public static OpenInEditor ( PlayMakerFSM fsmComponent ) : void | ||
fsmComponent | PlayMakerFSM | |
Результат | void |