Метод | Описание | |
---|---|---|
ClearDirectory ( string path, bool deleteParent ) : void | ||
GetPlistItem ( XmlNode dict, string name ) : PListItem | ||
GetUnityVersion ( ) : string | ||
MacPath ( string path ) : string | ||
PathWithPlatformDirSeparators ( string path ) : string | ||
SetEveryplayEnabledForTarget ( BuildTargetGroup target, bool enabled ) : void | ||
ValidateAndUpdateFacebook ( ) : void |
Метод | Описание | |
---|---|---|
AddUrlScheme ( XmlDocument xmlDocument, XmlNode dictContainer, string urlScheme ) : void | ||
CheckIfUrlSchemeExists ( XmlNode dictContainer, string urlScheme ) : bool | ||
CreateEveryplayConfig ( string path ) : void | ||
CreateModFile ( string path, bool copyDependencies ) : void | ||
DirectoryCopy ( string sourceDirName, string destDirName ) : void | ||
FixUnityPlistAppendBug ( string path ) : void | ||
OnPostProcessBuild ( BuildTarget, target, string path ) : void | ||
OnPostProcessBuildEarly ( BuildTarget target, string path ) : void | ||
OnPostprocessScene ( ) : void | ||
PostProcessBuild_Android ( string path, string clientId ) : void | ||
PostProcessBuild_iOS ( string path, string clientId ) : void | ||
ProcessGlesFiles ( string path ) : void | ||
ProcessInfoPList ( string path, string clientId ) : void | ||
ProcessXCodeProject ( string path ) : void | ||
SetGlobalCustomDefine ( string file, string targetDefine, bool enabled ) : void | ||
SetScriptingDefineSymbolForTarget ( BuildTargetGroup target, string targetDefine, bool enabled ) : void | ||
UpdateStringInFile ( string file, string subject, string replacement ) : void |
public static ClearDirectory ( string path, bool deleteParent ) : void | ||
path | string | |
deleteParent | bool | |
Результат | void |
public static GetPlistItem ( XmlNode dict, string name ) : PListItem | ||
dict | XmlNode | |
name | string | |
Результат | PListItem |
public static GetUnityVersion ( ) : string | ||
Результат | string |
public static MacPath ( string path ) : string | ||
path | string | |
Результат | string |
public static PathWithPlatformDirSeparators ( string path ) : string | ||
path | string | |
Результат | string |
public static SetEveryplayEnabledForTarget ( BuildTargetGroup target, bool enabled ) : void | ||
target | BuildTargetGroup | |
enabled | bool | |
Результат | void |
public static ValidateAndUpdateFacebook ( ) : void | ||
Результат | void |