Свойство | Тип | Описание | |
---|---|---|---|
drops | Hashtable |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
ClearData ( ) : void | ||
Collected ( DropInfo, info ) : void | ||
Drop ( ItemDropType type, int itemID, int quantity ) : void | ||
Drop ( Vector3 position, ItemDropType type, int itemID, int quantity ) : void | ||
Drop ( Vector3 position, int moneyAmount ) : void | ||
GetData ( string title ) : Hashtable | ||
OnLevelWasLoaded ( int level ) : void | ||
SceneDrops ( ) : void | ||
SetData ( Hashtable ht ) : void |
public Collected ( DropInfo, info ) : void | ||
info | DropInfo, | |
Результат | void |
public Drop ( ItemDropType type, int itemID, int quantity ) : void | ||
type | ItemDropType | |
itemID | int | |
quantity | int | |
Результат | void |
public Drop ( Vector3 position, ItemDropType type, int itemID, int quantity ) : void | ||
position | Vector3 | |
type | ItemDropType | |
itemID | int | |
quantity | int | |
Результат | void |
public Drop ( Vector3 position, int moneyAmount ) : void | ||
position | Vector3 | |
moneyAmount | int | |
Результат | void |
public GetData ( string title ) : Hashtable | ||
title | string | |
Результат | Hashtable |
public OnLevelWasLoaded ( int level ) : void | ||
level | int | |
Результат | void |