C# Class DropHandler, RPGQuest

Inheritance: MonoBehaviour, IDropHandler, IPointerEnterHandler, IPointerExitHandler
Show file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
drops Hashtable

Public Methods

Method Description
Awake ( ) : void
ClearData ( ) : void
Collected ( DropInfo, info ) : void
Drop ( ItemDropType type, int itemID, int quantity ) : void
Drop ( Vector3 position, ItemDropType type, int itemID, int quantity ) : void
Drop ( Vector3 position, int moneyAmount ) : void
GetData ( string title ) : Hashtable
OnLevelWasLoaded ( int level ) : void
SceneDrops ( ) : void
SetData ( Hashtable ht ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

ClearData() public method

public ClearData ( ) : void
return void

Collected() public method

public Collected ( DropInfo, info ) : void
info DropInfo,
return void

Drop() public method

public Drop ( ItemDropType type, int itemID, int quantity ) : void
type ItemDropType
itemID int
quantity int
return void

Drop() public method

public Drop ( Vector3 position, ItemDropType type, int itemID, int quantity ) : void
position Vector3
type ItemDropType
itemID int
quantity int
return void

Drop() public method

public Drop ( Vector3 position, int moneyAmount ) : void
position Vector3
moneyAmount int
return void

GetData() public method

public GetData ( string title ) : Hashtable
title string
return Hashtable

OnLevelWasLoaded() public method

public OnLevelWasLoaded ( int level ) : void
level int
return void

SceneDrops() public method

public SceneDrops ( ) : void
return void

SetData() public method

public SetData ( Hashtable ht ) : void
ht Hashtable
return void

Property Details

drops public property

public Hashtable drops
return Hashtable