Метод | Описание | |
---|---|---|
AssignGameCamera ( Camera camera ) : void | ||
DragWorldState ( string stateLabel, AStateMachine, stateMachine ) : System.Collections | ||
OnEnter ( ) : void | ||
OnExit ( ) : void | ||
OnUpdate ( ) : void |
public AssignGameCamera ( Camera camera ) : void | ||
camera | Camera | |
Результат | void |
public DragWorldState ( string stateLabel, AStateMachine, stateMachine ) : System.Collections | ||
stateLabel | string | |
stateMachine | AStateMachine, | |
Результат | System.Collections |