메소드 | 설명 | |
---|---|---|
AssignGameCamera ( Camera camera ) : void | ||
DragWorldState ( string stateLabel, AStateMachine, stateMachine ) : System.Collections | ||
OnEnter ( ) : void | ||
OnExit ( ) : void | ||
OnUpdate ( ) : void |
public DragWorldState ( string stateLabel, AStateMachine, stateMachine ) : System.Collections | ||
stateLabel | string | |
stateMachine | AStateMachine, | |
리턴 | System.Collections |