Метод | Описание | |
---|---|---|
CreateDistanceFieldTexture ( |
Метод | Описание | |
---|---|---|
GetTextureChannel ( |
||
SetTextureChannel ( |
||
mindist ( byte buffer, int w, int h, int x, int y, int r, float maxdist ) : float | ||
render ( byte input, int w, int h, int outsize ) : byte[] |
public static CreateDistanceFieldTexture ( |
||
inputTexture | ||
channel | TextureChannel | |
outSize | int | |
Результат |