C# (CSharp) SFML.Window Namespace

Classes

Name Description
Context This class defines a .NET interface to an SFML OpenGL Context
ContextSettings
Event
InputStream
Joystick Give access to the real-time state of the joysticks
Joystick.Identification Identification holds a joystick's identification
Joystick.IdentificationMarshalData
JoystickButtonEvent
JoystickButtonEventArgs Joystick buttons event parameters
JoystickConnectEvent
JoystickConnectEventArgs Joystick connection/disconnection event parameters
JoystickMoveEvent
JoystickMoveEventArgs Joystick axis move event parameters
KeyEvent
KeyEventArgs Keyboard event parameters
Keyboard Give access to the real-time state of the keyboard
Mouse Give access to the real-time state of the mouse
MouseButtonEvent
MouseButtonEventArgs Mouse buttons event parameters
MouseMoveEvent
MouseMoveEventArgs Mouse move event parameters
MouseWheelEvent
MouseWheelEventArgs
MouseWheelScrollEvent
MouseWheelScrollEventArgs Mouse wheel scroll event parameters
Sensor Give access to the real-time state of sensors
SensorEvent
SensorEventArgs Sensor event parameters
SizeEvent
SizeEventArgs Size event parameters
StreamAdaptor Adapts a System.IO.Stream to be usable as a SFML InputStream
TextEvent
TextEventArgs Text event parameters
Touch Give access to the real-time state of the touches
TouchEvent
TouchEventArgs Touch event parameters
VideoMode
Window Window is a rendering window ; it can create a new window or connect to an existing one