Name |
Description |
Context |
This class defines a .NET interface to an SFML OpenGL Context |
ContextSettings |
|
Event |
|
InputStream |
|
Joystick |
Give access to the real-time state of the joysticks |
Joystick.Identification |
Identification holds a joystick's identification |
Joystick.IdentificationMarshalData |
|
JoystickButtonEvent |
|
JoystickButtonEventArgs |
Joystick buttons event parameters |
JoystickConnectEvent |
|
JoystickConnectEventArgs |
Joystick connection/disconnection event parameters |
JoystickMoveEvent |
|
JoystickMoveEventArgs |
Joystick axis move event parameters |
KeyEvent |
|
KeyEventArgs |
Keyboard event parameters |
Keyboard |
Give access to the real-time state of the keyboard |
Mouse |
Give access to the real-time state of the mouse |
MouseButtonEvent |
|
MouseButtonEventArgs |
Mouse buttons event parameters |
MouseMoveEvent |
|
MouseMoveEventArgs |
Mouse move event parameters |
MouseWheelEvent |
|
MouseWheelEventArgs |
|
MouseWheelScrollEvent |
|
MouseWheelScrollEventArgs |
Mouse wheel scroll event parameters |
Sensor |
Give access to the real-time state of sensors |
SensorEvent |
|
SensorEventArgs |
Sensor event parameters |
SizeEvent |
|
SizeEventArgs |
Size event parameters |
StreamAdaptor |
Adapts a System.IO.Stream to be usable as a SFML InputStream |
TextEvent |
|
TextEventArgs |
Text event parameters |
Touch |
Give access to the real-time state of the touches |
TouchEvent |
|
TouchEventArgs |
Touch event parameters |
VideoMode |
|
Window |
Window is a rendering window ; it can create a new window or connect to an existing one |