C# Class wServer.realm.worlds.ZombieMap

Inheritance: World
Exibir arquivo Open project: C453/OryxKingdom

Public Properties

Property Type Description
SpecialZombies string[]
Waiting bool
Wave int
Zombies string[]

Public Methods

Method Description
GetInstance ( ClientProcessor psr ) : World
InitWaveEnemies ( ) : void
OutOfBounds ( float x, float y ) : bool
SpawnEnemies ( ) : void
Tick ( RealmTime time ) : void
ZombieMap ( ) : System

Method Details

GetInstance() public method

public GetInstance ( ClientProcessor psr ) : World
psr ClientProcessor
return World

InitWaveEnemies() public method

public InitWaveEnemies ( ) : void
return void

OutOfBounds() public method

public OutOfBounds ( float x, float y ) : bool
x float
y float
return bool

SpawnEnemies() public method

public SpawnEnemies ( ) : void
return void

Tick() public method

public Tick ( RealmTime time ) : void
time RealmTime
return void

ZombieMap() public method

public ZombieMap ( ) : System
return System

Property Details

SpecialZombies public_oe property

public string[] SpecialZombies
return string[]

Waiting public_oe property

public bool Waiting
return bool

Wave public_oe property

public int Wave
return int

Zombies public_oe property

public string[] Zombies
return string[]