Property | Type | Description | |
---|---|---|---|
SpecialZombies | string[] | ||
Waiting | bool | ||
Wave | int | ||
Zombies | string[] |
Method | Description | |
---|---|---|
GetInstance ( ClientProcessor psr ) : World | ||
InitWaveEnemies ( ) : void | ||
OutOfBounds ( float x, float y ) : bool | ||
SpawnEnemies ( ) : void | ||
Tick ( RealmTime time ) : void | ||
ZombieMap ( ) : System |
public GetInstance ( ClientProcessor psr ) : World | ||
psr | ClientProcessor | |
return | World |
public OutOfBounds ( float x, float y ) : bool | ||
x | float | |
y | float | |
return | bool |