Property | Type | Description | |
---|---|---|---|
Options | TrainerOption>.Dictionary |
Method | Description | |
---|---|---|
MainWindow ( ) : System |
Method | Description | |
---|---|---|
EnableAll_HotkeyPressed ( ) : void | ||
ExtendRange_HotkeyPressed ( ) : void | ||
GodMode_HotkeyPressed ( ) : void | ||
InfAmmo_HotkeyPressed ( ) : void | ||
LocateGameWindow ( ) : |
||
MegaJump_HotkeyPressed ( ) : void | ||
MultiJump_HotkeyPressed ( ) : void | ||
Mute_MouseLeftButtonUp ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void | ||
NadeSpammer ( ) : void |
clicks the mouse rapidly to spam nades
|
|
NoFog_HotkeyPressed ( ) : void | ||
NoRecoil_HotkeyPressed ( ) : void | ||
RapidBuildDestroy_HotkeyPressed ( ) : void | ||
RapidfireGun_HotkeyPressed ( ) : void | ||
RapidfireNades_HotkeyPressed ( ) : void | ||
SetupOptions ( ) : void | ||
SpeedHack_HotkeyPressed ( ) : void | ||
SuperNadeRange_HotkeyPressed ( ) : void | ||
TrainerLoop ( ) : void |
This thread waits for the game window, then stops music/animation and enables the trainer hotkeys
|
|
Window_Closing ( object sender, System e ) : void | ||
Window_Loaded ( object sender, |
||
megajumpSlider_ValueChanged ( object sender, RoutedPropertyChangedEventArgs |
allow the user to change the jump height after the option is enabled
|