C# 클래스 trainer.MainWindow

Interaction logic for MainWindow.xaml
상속: System.Windows.Window
파일 보기 프로젝트 열기: apeape/trainer

공개 프로퍼티들

프로퍼티 타입 설명
Options TrainerOption>.Dictionary

공개 메소드들

메소드 설명
MainWindow ( ) : System

비공개 메소드들

메소드 설명
EnableAll_HotkeyPressed ( ) : void
ExtendRange_HotkeyPressed ( ) : void
GodMode_HotkeyPressed ( ) : void
InfAmmo_HotkeyPressed ( ) : void
LocateGameWindow ( ) : Process
MegaJump_HotkeyPressed ( ) : void
MultiJump_HotkeyPressed ( ) : void
Mute_MouseLeftButtonUp ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void
NadeSpammer ( ) : void

clicks the mouse rapidly to spam nades

NoFog_HotkeyPressed ( ) : void
NoRecoil_HotkeyPressed ( ) : void
RapidBuildDestroy_HotkeyPressed ( ) : void
RapidfireGun_HotkeyPressed ( ) : void
RapidfireNades_HotkeyPressed ( ) : void
SetupOptions ( ) : void
SpeedHack_HotkeyPressed ( ) : void
SuperNadeRange_HotkeyPressed ( ) : void
TrainerLoop ( ) : void

This thread waits for the game window, then stops music/animation and enables the trainer hotkeys

Window_Closing ( object sender, System e ) : void
Window_Loaded ( object sender, RoutedEventArgs e ) : void
megajumpSlider_ValueChanged ( object sender, RoutedPropertyChangedEventArgs e ) : void

allow the user to change the jump height after the option is enabled

메소드 상세

MainWindow() 공개 메소드

public MainWindow ( ) : System
리턴 System

프로퍼티 상세

Options 공개적으로 프로퍼티

public Dictionary Options
리턴 TrainerOption>.Dictionary