C# Class open3mod.MaterialMapperClassicGl

Inheritance: MaterialMapper
Exibir arquivo Open project: acgessler/open3mod

Public Methods

Method Description
ApplyGhostMaterial ( Mesh mesh, Assimp.Material material, bool shaded ) : void
ApplyMaterial ( Mesh mesh, Assimp.Material mat, bool textured, bool shaded ) : void
BeginScene ( open3mod.Renderer renderer ) : void
Dispose ( ) : void
EndScene ( open3mod.Renderer renderer ) : void

Private Methods

Method Description
ApplyFixedFunctionGhostMaterial ( Mesh mesh, Assimp.Material mat, bool shaded ) : void
ApplyFixedFunctionMaterial ( Mesh mesh, Assimp.Material mat, bool textured, bool shaded ) : void
MaterialMapperClassicGl ( Scene scene ) : Assimp

Method Details

ApplyGhostMaterial() public method

public ApplyGhostMaterial ( Mesh mesh, Assimp.Material material, bool shaded ) : void
mesh Assimp.Mesh
material Assimp.Material
shaded bool
return void

ApplyMaterial() public method

public ApplyMaterial ( Mesh mesh, Assimp.Material mat, bool textured, bool shaded ) : void
mesh Assimp.Mesh
mat Assimp.Material
textured bool
shaded bool
return void

BeginScene() public method

public BeginScene ( open3mod.Renderer renderer ) : void
renderer open3mod.Renderer
return void

Dispose() public method

public Dispose ( ) : void
return void

EndScene() public method

public EndScene ( open3mod.Renderer renderer ) : void
renderer open3mod.Renderer
return void