C# Class open3mod.MaterialMapperClassicGl

Inheritance: MaterialMapper
Afficher le fichier Open project: acgessler/open3mod

Méthodes publiques

Méthode Description
ApplyGhostMaterial ( Mesh mesh, Assimp.Material material, bool shaded ) : void
ApplyMaterial ( Mesh mesh, Assimp.Material mat, bool textured, bool shaded ) : void
BeginScene ( open3mod.Renderer renderer ) : void
Dispose ( ) : void
EndScene ( open3mod.Renderer renderer ) : void

Private Methods

Méthode Description
ApplyFixedFunctionGhostMaterial ( Mesh mesh, Assimp.Material mat, bool shaded ) : void
ApplyFixedFunctionMaterial ( Mesh mesh, Assimp.Material mat, bool textured, bool shaded ) : void
MaterialMapperClassicGl ( Scene scene ) : Assimp

Method Details

ApplyGhostMaterial() public méthode

public ApplyGhostMaterial ( Mesh mesh, Assimp.Material material, bool shaded ) : void
mesh Assimp.Mesh
material Assimp.Material
shaded bool
Résultat void

ApplyMaterial() public méthode

public ApplyMaterial ( Mesh mesh, Assimp.Material mat, bool textured, bool shaded ) : void
mesh Assimp.Mesh
mat Assimp.Material
textured bool
shaded bool
Résultat void

BeginScene() public méthode

public BeginScene ( open3mod.Renderer renderer ) : void
renderer open3mod.Renderer
Résultat void

Dispose() public méthode

public Dispose ( ) : void
Résultat void

EndScene() public méthode

public EndScene ( open3mod.Renderer renderer ) : void
renderer open3mod.Renderer
Résultat void