C# Class fBaseXtensions.XML.WhileActorExists

Inheritance: BaseWhileComplexNodeTag
Exibir arquivo Open project: herbfunk/Funky

Private Properties

Property Type Description
OnObjectAdded void
OnObjectRemoved void

Public Methods

Method Description
GetConditionExec ( ) : bool
WhileActorExists ( ) : System.Linq

Protected Methods

Method Description
CreateBehavior ( ) : Composite

Private Methods

Method Description
OnObjectAdded ( CacheObject obj ) : void
OnObjectRemoved ( ObjectCollection args ) : void

Method Details

CreateBehavior() protected method

protected CreateBehavior ( ) : Composite
return Composite

GetConditionExec() public method

public GetConditionExec ( ) : bool
return bool

WhileActorExists() public method

public WhileActorExists ( ) : System.Linq
return System.Linq