Property | Type | Description | |
---|---|---|---|
IsFinalized | bool | ||
LastUsed | System.DateTime | ||
SNOID | int |
Property | Type | Description | |
---|---|---|---|
UpdateLookUpFinalValues | void |
Method | Description | |
---|---|---|
Clone ( ) : object | ||
ContainsNullValues ( ) : bool | ||
SNO ( |
||
SNO ( int sno, bool Null = false ) : System | ||
SNO ( int sno, string internalname, ActorType actortype = null, TargetType targettype = null, float collisionradius = null, int interactrange = null, bool canburrow = null, bool isbarricade = null, ObstacleType obstacletype = null, float actorsphereradius = null, GizmoType gimzotype = null, PluginDroppedItemTypes baseitemtype = null, UnitFlags unitflags = null, GizmoTargetTypes gizmotargettypes = null, |
Method | Description | |
---|---|---|
UpdateLookUpFinalValues ( ) : void |
public SNO ( int sno, bool Null = false ) : System | ||
sno | int | |
Null | bool | |
return | System |
public SNO ( int sno, string internalname, ActorType actortype = null, TargetType targettype = null, float collisionradius = null, int interactrange = null, bool canburrow = null, bool isbarricade = null, ObstacleType obstacletype = null, float actorsphereradius = null, GizmoType gimzotype = null, PluginDroppedItemTypes baseitemtype = null, UnitFlags unitflags = null, GizmoTargetTypes gizmotargettypes = null, |
||
sno | int | |
internalname | string | |
actortype | ActorType | |
targettype | TargetType | |
collisionradius | float | |
interactrange | int | |
canburrow | bool | |
isbarricade | bool | |
obstacletype | ObstacleType | |
actorsphereradius | float | |
gimzotype | GizmoType | |
baseitemtype | PluginDroppedItemTypes | |
unitflags | UnitFlags | |
gizmotargettypes | GizmoTargetTypes | |
snoentry | ||
return | System |