프로퍼티 | 타입 | 설명 | |
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IsFinalized | bool | ||
LastUsed | System.DateTime | ||
SNOID | int |
프로퍼티 | 타입 | 설명 | |
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UpdateLookUpFinalValues | void |
메소드 | 설명 | |
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Clone ( ) : object | ||
ContainsNullValues ( ) : bool | ||
SNO ( |
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SNO ( int sno, bool Null = false ) : System | ||
SNO ( int sno, string internalname, ActorType actortype = null, TargetType targettype = null, float collisionradius = null, int interactrange = null, bool canburrow = null, bool isbarricade = null, ObstacleType obstacletype = null, float actorsphereradius = null, GizmoType gimzotype = null, PluginDroppedItemTypes baseitemtype = null, UnitFlags unitflags = null, GizmoTargetTypes gizmotargettypes = null, |
메소드 | 설명 | |
---|---|---|
UpdateLookUpFinalValues ( ) : void |
public SNO ( int sno, string internalname, ActorType actortype = null, TargetType targettype = null, float collisionradius = null, int interactrange = null, bool canburrow = null, bool isbarricade = null, ObstacleType obstacletype = null, float actorsphereradius = null, GizmoType gimzotype = null, PluginDroppedItemTypes baseitemtype = null, UnitFlags unitflags = null, GizmoTargetTypes gizmotargettypes = null, |
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sno | int | |
internalname | string | |
actortype | ActorType | |
targettype | TargetType | |
collisionradius | float | |
interactrange | int | |
canburrow | bool | |
isbarricade | bool | |
obstacletype | ObstacleType | |
actorsphereradius | float | |
gimzotype | GizmoType | |
baseitemtype | PluginDroppedItemTypes | |
unitflags | UnitFlags | |
gizmotargettypes | GizmoTargetTypes | |
snoentry | ||
리턴 | System |