Method | Description | |
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GetState ( PlayerIndex playerIndex ) : |
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GetState ( PlayerIndex playerIndex, GamePadDeadZone deadZone ) : |
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SetVibration ( PlayerIndex playerIndex, float leftMotor, float rightMotor ) : void |
public static GetState ( PlayerIndex playerIndex ) : |
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playerIndex | PlayerIndex | |
return |
public static GetState ( PlayerIndex playerIndex, GamePadDeadZone deadZone ) : |
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playerIndex | PlayerIndex | |
deadZone | GamePadDeadZone | |
return |
public static SetVibration ( PlayerIndex playerIndex, float leftMotor, float rightMotor ) : void | ||
playerIndex | PlayerIndex | |
leftMotor | float | |
rightMotor | float | |
return | void |