C# Class Wxv.Swg.Common.Files.SkeletonExtensions

Exibir arquivo Open project: wverkley/Swg.Explorer

Public Methods

Method Description
GlobalTransformMatrix ( this skeletonBone ) : Matrix
Indexes ( this skeleton ) : IEnumerable
IndexesAsString ( this skeleton, bool flipZ = false ) : string
LocalTransformMatrix ( this skeletonBone ) : Matrix
Position ( this skeletonBone, bool flipZ = false ) : Vector3
Positions ( this skeleton ) : IEnumerable
PositionsAsString ( this skeleton, bool flipZ = false ) : string
ToString ( this skeletonFile, TextWriter writer ) : void
ToString ( this skeletonBone, TextWriter writer, bool flipZ = false ) : void

Method Details

GlobalTransformMatrix() public static method

public static GlobalTransformMatrix ( this skeletonBone ) : Matrix
skeletonBone this
return Matrix

Indexes() public static method

public static Indexes ( this skeleton ) : IEnumerable
skeleton this
return IEnumerable

IndexesAsString() public static method

public static IndexesAsString ( this skeleton, bool flipZ = false ) : string
skeleton this
flipZ bool
return string

LocalTransformMatrix() public static method

public static LocalTransformMatrix ( this skeletonBone ) : Matrix
skeletonBone this
return Matrix

Position() public static method

public static Position ( this skeletonBone, bool flipZ = false ) : Vector3
skeletonBone this
flipZ bool
return Vector3

Positions() public static method

public static Positions ( this skeleton ) : IEnumerable
skeleton this
return IEnumerable

PositionsAsString() public static method

public static PositionsAsString ( this skeleton, bool flipZ = false ) : string
skeleton this
flipZ bool
return string

ToString() public static method

public static ToString ( this skeletonFile, TextWriter writer ) : void
skeletonFile this
writer System.IO.TextWriter
return void

ToString() public static method

public static ToString ( this skeletonBone, TextWriter writer, bool flipZ = false ) : void
skeletonBone this
writer System.IO.TextWriter
flipZ bool
return void