Méthode | Description | |
---|---|---|
GlobalTransformMatrix ( this skeletonBone ) : Matrix | ||
Indexes ( this skeleton ) : IEnumerable |
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IndexesAsString ( this skeleton, bool flipZ = false ) : string | ||
LocalTransformMatrix ( this skeletonBone ) : Matrix | ||
Position ( this skeletonBone, bool flipZ = false ) : Vector3 | ||
Positions ( this skeleton ) : IEnumerable |
||
PositionsAsString ( this skeleton, bool flipZ = false ) : string | ||
ToString ( this skeletonFile, |
||
ToString ( this skeletonBone, |
public static GlobalTransformMatrix ( this skeletonBone ) : Matrix | ||
skeletonBone | this | |
Résultat | Matrix |
public static Indexes ( this skeleton ) : IEnumerable |
||
skeleton | this | |
Résultat | IEnumerable |
public static IndexesAsString ( this skeleton, bool flipZ = false ) : string | ||
skeleton | this | |
flipZ | bool | |
Résultat | string |
public static LocalTransformMatrix ( this skeletonBone ) : Matrix | ||
skeletonBone | this | |
Résultat | Matrix |
public static Position ( this skeletonBone, bool flipZ = false ) : Vector3 | ||
skeletonBone | this | |
flipZ | bool | |
Résultat | Vector3 |
public static Positions ( this skeleton ) : IEnumerable |
||
skeleton | this | |
Résultat | IEnumerable |
public static PositionsAsString ( this skeleton, bool flipZ = false ) : string | ||
skeleton | this | |
flipZ | bool | |
Résultat | string |
public static ToString ( this skeletonFile, |
||
skeletonFile | this | |
writer | ||
Résultat | void |
public static ToString ( this skeletonBone, |
||
skeletonBone | this | |
writer | ||
flipZ | bool | |
Résultat | void |