Method | Description | |
---|---|---|
AbuseTextureUploaded ( UUID agentID, UUID assetID, byte data ) : void | ||
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
Initialise ( IConfigSource source ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
findScenePresence ( UUID avID ) : IScenePresence |
Method | Description | |
---|---|---|
OnClosingClient ( IClientAPI client ) : void | ||
OnNewClient ( IClientAPI client ) : void | ||
OnRegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap | ||
ProcessSendUserReportWithScreenshot ( UUID agentID, string path, Stream request, WhiteCore.Framework.Servers.HttpServer.Implementation.OSHttpRequest httpRequest, WhiteCore.Framework.Servers.HttpServer.Implementation.OSHttpResponse httpResponse ) : byte[] | ||
UserReport ( IClientAPI client, string regionName, UUID abuserID, byte catagory, byte checkflags, string details, UUID objectID, System.Vector3 position, byte reportType, UUID screenshotID, string summery, UUID reporter ) : void |
This deals with saving the report into the database.
|
public AbuseTextureUploaded ( UUID agentID, UUID assetID, byte data ) : void | ||
agentID | UUID | |
assetID | UUID | |
data | byte | |
return | void |
public Initialise ( IConfigSource source ) : void | ||
source | IConfigSource | |
return | void |
public findScenePresence ( UUID avID ) : IScenePresence | ||
avID | UUID | |
return | IScenePresence |