C# Class Valve.Steamworks.CSteamUtils

Inheritance: ISteamUtils
Exibir arquivo Open project: kronosaur/Transcendence

Public Methods

Method Description
BOverlayNeedsPresent ( ) : bool
CSteamUtils ( IntPtr SteamUtils )
CheckFileSignature ( string szFileName ) : ulong
GetAPICallFailureReason ( ulong hSteamAPICall ) : int
GetAPICallResult ( ulong hSteamAPICall, IntPtr pCallback, int cubCallback, int iCallbackExpected, bool &pbFailed ) : bool
GetAppID ( ) : uint
GetCSERIPPort ( uint &unIP, char &usPort ) : bool
GetConnectedUniverse ( ) : int
GetCurrentBatteryPower ( ) : byte
GetEnteredGamepadTextInput ( string pchText, uint cchText ) : bool
GetEnteredGamepadTextLength ( ) : uint
GetIPCCallCount ( ) : uint
GetIPCountry ( ) : string
GetImageRGBA ( int iImage, IntPtr pubDest, int nDestBufferSize ) : bool
GetImageSize ( int iImage, uint &pnWidth, uint &pnHeight ) : bool
GetIntPtr ( ) : IntPtr
GetSecondsSinceAppActive ( ) : uint
GetSecondsSinceComputerActive ( ) : uint
GetServerRealTime ( ) : uint
GetSteamUILanguage ( ) : string
IsAPICallCompleted ( ulong hSteamAPICall, bool &pbFailed ) : bool
IsOverlayEnabled ( ) : bool
IsSteamRunningInVR ( ) : bool
RunFrame ( ) : void
SetOverlayNotificationInset ( int nHorizontalInset, int nVerticalInset ) : void
SetOverlayNotificationPosition ( uint eNotificationPosition ) : void
SetWarningMessageHook ( IntPtr pFunction ) : void
ShowGamepadTextInput ( int eInputMode, int eLineInputMode, string pchDescription, uint unCharMax, string pchExistingText ) : bool

Private Methods

Method Description
CheckIfUsable ( ) : void

Method Details

BOverlayNeedsPresent() public method

public BOverlayNeedsPresent ( ) : bool
return bool

CSteamUtils() public method

public CSteamUtils ( IntPtr SteamUtils )
SteamUtils System.IntPtr

CheckFileSignature() public method

public CheckFileSignature ( string szFileName ) : ulong
szFileName string
return ulong

GetAPICallFailureReason() public method

public GetAPICallFailureReason ( ulong hSteamAPICall ) : int
hSteamAPICall ulong
return int

GetAPICallResult() public method

public GetAPICallResult ( ulong hSteamAPICall, IntPtr pCallback, int cubCallback, int iCallbackExpected, bool &pbFailed ) : bool
hSteamAPICall ulong
pCallback System.IntPtr
cubCallback int
iCallbackExpected int
pbFailed bool
return bool

GetAppID() public method

public GetAppID ( ) : uint
return uint

GetCSERIPPort() public method

public GetCSERIPPort ( uint &unIP, char &usPort ) : bool
unIP uint
usPort char
return bool

GetConnectedUniverse() public method

public GetConnectedUniverse ( ) : int
return int

GetCurrentBatteryPower() public method

public GetCurrentBatteryPower ( ) : byte
return byte

GetEnteredGamepadTextInput() public method

public GetEnteredGamepadTextInput ( string pchText, uint cchText ) : bool
pchText string
cchText uint
return bool

GetEnteredGamepadTextLength() public method

public GetEnteredGamepadTextLength ( ) : uint
return uint

GetIPCCallCount() public method

public GetIPCCallCount ( ) : uint
return uint

GetIPCountry() public method

public GetIPCountry ( ) : string
return string

GetImageRGBA() public method

public GetImageRGBA ( int iImage, IntPtr pubDest, int nDestBufferSize ) : bool
iImage int
pubDest System.IntPtr
nDestBufferSize int
return bool

GetImageSize() public method

public GetImageSize ( int iImage, uint &pnWidth, uint &pnHeight ) : bool
iImage int
pnWidth uint
pnHeight uint
return bool

GetIntPtr() public method

public GetIntPtr ( ) : IntPtr
return System.IntPtr

GetSecondsSinceAppActive() public method

public GetSecondsSinceAppActive ( ) : uint
return uint

GetSecondsSinceComputerActive() public method

public GetSecondsSinceComputerActive ( ) : uint
return uint

GetServerRealTime() public method

public GetServerRealTime ( ) : uint
return uint

GetSteamUILanguage() public method

public GetSteamUILanguage ( ) : string
return string

IsAPICallCompleted() public method

public IsAPICallCompleted ( ulong hSteamAPICall, bool &pbFailed ) : bool
hSteamAPICall ulong
pbFailed bool
return bool

IsOverlayEnabled() public method

public IsOverlayEnabled ( ) : bool
return bool

IsSteamRunningInVR() public method

public IsSteamRunningInVR ( ) : bool
return bool

RunFrame() public method

public RunFrame ( ) : void
return void

SetOverlayNotificationInset() public method

public SetOverlayNotificationInset ( int nHorizontalInset, int nVerticalInset ) : void
nHorizontalInset int
nVerticalInset int
return void

SetOverlayNotificationPosition() public method

public SetOverlayNotificationPosition ( uint eNotificationPosition ) : void
eNotificationPosition uint
return void

SetWarningMessageHook() public method

public SetWarningMessageHook ( IntPtr pFunction ) : void
pFunction System.IntPtr
return void

ShowGamepadTextInput() public method

public ShowGamepadTextInput ( int eInputMode, int eLineInputMode, string pchDescription, uint unCharMax, string pchExistingText ) : bool
eInputMode int
eLineInputMode int
pchDescription string
unCharMax uint
pchExistingText string
return bool