C# Class Universe.Physics.ConvexDecompositionDotNet.float3x3

Exibir arquivo Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Properties

Property Type Description
x float3
y float3
z float3

Public Methods

Method Description
Determinant ( float3x3 m ) : float
Inverse ( float3x3 a ) : float3x3
Transpose ( float3x3 m ) : float3x3
float3x3 ( ) : System
float3x3 ( float xx, float xy, float xz, float yx, float yy, float yz, float zx, float zy, float zz ) : System
float3x3 ( float3 _x, float3 _y, float3 _z ) : System
operator ( ) : float3x3
this ( int i, int j ) : float
this ( int i ) : float3

Method Details

Determinant() public static method

public static Determinant ( float3x3 m ) : float
m float3x3
return float

Inverse() public static method

public static Inverse ( float3x3 a ) : float3x3
a float3x3
return float3x3

Transpose() public static method

public static Transpose ( float3x3 m ) : float3x3
m float3x3
return float3x3

float3x3() public method

public float3x3 ( ) : System
return System

float3x3() public method

public float3x3 ( float xx, float xy, float xz, float yx, float yy, float yz, float zx, float zy, float zz ) : System
xx float
xy float
xz float
yx float
yy float
yz float
zx float
zy float
zz float
return System

float3x3() public method

public float3x3 ( float3 _x, float3 _y, float3 _z ) : System
_x float3
_y float3
_z float3
return System

operator() public static method

public static operator ( ) : float3x3
return float3x3

this() public method

public this ( int i, int j ) : float
i int
j int
return float

this() public method

public this ( int i ) : float3
i int
return float3

Property Details

x public_oe property

public float3 x
return float3

y public_oe property

public float3 y
return float3

z public_oe property

public float3 z
return float3