C# Class Universe.Physics.ConvexDecompositionDotNet.Plane

Exibir arquivo Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Properties

Property Type Description
dist float
normal float3

Public Methods

Method Description
Equals ( object obj ) : bool
GetHashCode ( ) : int
Plane ( ) : System
Plane ( Plane p ) : System
Plane ( float3 n, float d ) : System
PlaneFlip ( Plane plane ) : Plane
Transform ( float3 position, Quaternion orientation ) : void
coplanar ( Plane a, Plane b ) : bool
operator ( ) : bool

Method Details

Equals() public method

public Equals ( object obj ) : bool
obj object
return bool

GetHashCode() public method

public GetHashCode ( ) : int
return int

Plane() public method

public Plane ( ) : System
return System

Plane() public method

public Plane ( Plane p ) : System
p Plane
return System

Plane() public method

public Plane ( float3 n, float d ) : System
n float3
d float
return System

PlaneFlip() public static method

public static PlaneFlip ( Plane plane ) : Plane
plane Plane
return Plane

Transform() public method

public Transform ( float3 position, Quaternion orientation ) : void
position float3
orientation Quaternion
return void

coplanar() public static method

public static coplanar ( Plane a, Plane b ) : bool
a Plane
b Plane
return bool

operator() public static method

public static operator ( ) : bool
return bool

Property Details

dist public_oe property

public float dist
return float

normal public_oe property

public float3 normal
return float3