Method |
Description |
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AvatarAppearance ( ) : System |
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AvatarAppearance ( AvatarAppearance appearance ) : System |
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AvatarAppearance ( AvatarAppearance appearance, bool copyWearables ) : System |
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AvatarAppearance ( UUID owner ) : System |
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AvatarAppearance ( UUID avatarID, AvatarWearable wearables, Primitive textureEntry, byte visualParams ) : System |
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AvatarAppearance ( UUID avatarID, OSDMap map ) : System |
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CheckWhetherAttachmentChanged ( int attPnt, UUID item, UUID assetID ) : bool |
Returns whether an attachment will require a save to the avatar service |
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ClearAttachments ( ) : void |
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ClearWearables ( ) : void |
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DetachAttachment ( UUID itemID ) : bool |
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FromOSD ( OSDMap map ) : void |
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GetAssetsFrom ( AvatarAppearance app ) : void |
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GetAttachments ( ) : List |
Get a list of the attachments, note that there may be duplicate attach points |
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GetAttachmentsDictionary ( ) : List>.Dictionary |
Get a list of the attachments, note that there may be duplicate attach points |
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GetAttachpoint ( UUID itemID ) : int |
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Pack ( ) : OSDMap |
Create an OSDMap from the appearance data |
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ResetAppearance ( ) : void |
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SetAppearance ( Primitive textureEntry, byte visualParams ) : void |
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SetAttachment ( int attachpoint, UUID item, UUID asset ) : bool |
DEPRECATED: USE SetAttachments now Add an attachment, if the attach point has the 0x80 bit set then we assume this is an append operation otherwise we replace whatever is currently attached at the attach point |
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SetAttachments ( ISceneEntity attachments ) : void |
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SetCachedWearables ( PresenceInfo wearables ) : void |
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SetDefaultWearables ( ) : void |
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SetHeight ( ) : void |
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SetTextureEntries ( Primitive textureEntry, List &ChangedTextures ) : bool |
Set up appearance textures. Returns Boolean that indicates whether the new entries actually change the existing values. |
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SetVisualParams ( byte visualParams ) : bool |
Set up visual parameters for the avatar and refresh the avatar height Returns Boolean that indicates whether the new entries actually change the existing values. |
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SetWearable ( int wearableId, AvatarWearable wearable ) : void |
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ToOSD ( ) : OSDMap |
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ToString ( ) : string |
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Unpack ( OSDMap data ) : void |
Unpack and OSDMap and initialize the appearance from it |
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