C# Class UnityEngine.Networking.NetworkSystem.ObjectSpawnMessage

Inheritance: UnityEngine.Networking.MessageBase
Exibir arquivo Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
assetId UnityEngine.Networking.NetworkHash128
netId UnityEngine.Networking.NetworkInstanceId
payload byte[]
position Vector3
rotation UnityEngine.Quaternion

Public Methods

Method Description
Deserialize ( NetworkReader reader ) : void
Serialize ( NetworkWriter writer ) : void

Method Details

Deserialize() public method

public Deserialize ( NetworkReader reader ) : void
reader NetworkReader
return void

Serialize() public method

public Serialize ( NetworkWriter writer ) : void
writer UnityEngine.Networking.NetworkWriter
return void

Property Details

assetId public_oe property

public NetworkHash128,UnityEngine.Networking assetId
return UnityEngine.Networking.NetworkHash128

netId public_oe property

public NetworkInstanceId,UnityEngine.Networking netId
return UnityEngine.Networking.NetworkInstanceId

payload public_oe property

public byte[] payload
return byte[]

position public_oe property

public Vector3 position
return Vector3

rotation public_oe property

public Quaternion,UnityEngine rotation
return UnityEngine.Quaternion