C# Class UnityEditor.TreeViewTest.BackendData

Exibir arquivo Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
m_RecursiveFindParentsBelow bool

Public Methods

Method Description
FindNodeRecursive ( System.Foo item, int id ) : System.Foo
GenerateData ( int maxNumItems ) : void
GetParentsBelow ( int id ) : HashSet
ReparentSelection ( System.Foo parentItem, System.Foo insertAfterItem, List draggedItems ) : void

Private Methods

Method Description
AddChildrenRecursive ( System.Foo foo, int numChildren, bool force ) : void
GetParentsBelowRecursive ( System.Foo searchFromThis ) : HashSet
GetParentsBelowRecursive ( System.Foo item, HashSet parentIDs ) : void
GetParentsBelowStackBased ( System.Foo searchFromThis ) : HashSet

Method Details

FindNodeRecursive() public static method

public static FindNodeRecursive ( System.Foo item, int id ) : System.Foo
item System.Foo
id int
return System.Foo

GenerateData() public method

public GenerateData ( int maxNumItems ) : void
maxNumItems int
return void

GetParentsBelow() public method

public GetParentsBelow ( int id ) : HashSet
id int
return HashSet

ReparentSelection() public method

public ReparentSelection ( System.Foo parentItem, System.Foo insertAfterItem, List draggedItems ) : void
parentItem System.Foo
insertAfterItem System.Foo
draggedItems List
return void

Property Details

m_RecursiveFindParentsBelow public_oe property

public bool m_RecursiveFindParentsBelow
return bool